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Xenosoft 2
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Xenosoft 2 (Game collection)(1994).iso
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strsquad.arj
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STRSQUAD
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WEAPONS.TXT
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Text File
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1993-09-18
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10KB
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397 lines
<XY_Loc_Width_Height> 8 0 39 7
<Color> 56
## <Tab> 30
Item Name <Tab> 110
Damage <Tab> 160
Weight <Tab> 200
Accuracy <Tab> 250
Amount //
<Color> 16
<Weap_Num> 1 <Tab> 30
MP3-Rocket-Sys <Tab> 110
52 <Tab> 160
4 <Tab> 200
-10 <Tab> 250
3 //
<Weap_Num> 2 <Tab> 30
Microwave-Rifle <Tab> 110
26 <Tab> 160
1 <Tab> 200
30 <Tab> 250
60 //
<Weap_Num> 3 <Tab> 30
Flame-Jet <Tab> 110
11 <Tab> 160
2 <Tab> 200
0 <Tab> 250
30 //
<Pick_Number_Cont>
<Weap_Num> 4 <Tab> 30
Grenades <Tab> 110
20 <Tab> 160
1 <Tab> 200
0 <Tab> 250
5 //
<Weap_Num> 5 <Tab> 30
Holdout-Pistol <Tab> 110
11 <Tab> 160
0 <Tab> 200
15 <Tab> 250
50 //
<Weap_Num> 6 <Tab> 30
Demo-Charge <Tab> 110
75 <Tab> 160
2 <Tab> 200
6 <Tab> 250
3 //
<Pick_Number_Cont>
<Weap_Num> 7 <Tab> 30
Red-Card <Tab> 110
0 <Tab> 160
1 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 8 <Tab> 30
Black-Card <Tab> 110
0 <Tab> 160
1 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 9 <Tab> 30
Hvy.Armor-upgrd <Tab> 110
20 <Tab> 160
10 <Tab> 200
0 <Tab> 250
60 //
<Pick_Number_Cont>
<Weap_Num> 10 <Tab> 30
Med.Armor-upgrd <Tab> 110
10 <Tab> 160
5 <Tab> 200
0 <Tab> 250
40 //
<Weap_Num> 11 <Tab> 30
Lt.-Armor-upgrd <Tab> 110
05 <Tab> 160
2 <Tab> 200
0 <Tab> 250
20 //
<Weap_Num> 12 <Tab> 30
Spye-Ball <Tab> 110
0 <Tab> 160
1 <Tab> 200
0 <Tab> 250
3 //
<Pick_Number_Cont>
<Weap_Num> 13 <Tab> 30
Bomb-Extractor <Tab> 110
0 <Tab> 160
1 <Tab> 200
3 <Tab> 250
1 //
<Weap_Num> 14 <Tab> 30
Rockets <Tab> 110
35 <Tab> 160
4 <Tab> 200
0 <Tab> 250
3 //
<Weap_Num> 15 <Tab> 30
Flame-Fuel <Tab> 110
18 <Tab> 160
2 <Tab> 200
0 <Tab> 250
30 //
<Pick_Number_Cont>
<Weap_Num> 16 <Tab> 30
Energy-Pack <Tab> 110
45 <Tab> 160
1 <Tab> 200
0 <Tab> 250
50 //
<Weap_Num> 17 <Tab> 30
6Pk.-Launcher <Tab> 110
37 <Tab> 160
4 <Tab> 200
-5 <Tab> 250
6 //
<Weap_Num> 18 <Tab> 30
Halo-Asslt-Rkt <Tab> 110
50 <Tab> 160
5 <Tab> 200
-25 <Tab> 250
1 //
<Pick_Number_Cont>
<Weap_Num> 19 <Tab> 30
Napalm-Hurler <Tab> 110
18 <Tab> 160
3 <Tab> 200
-10 <Tab> 250
30 //
<Weap_Num> 20 <Tab> 30
Balrog-Flamegun <Tab> 110
22 <Tab> 160
4 <Tab> 200
-20 <Tab> 250
30 //
<Weap_Num> 21 <Tab> 30
Delaser-Rifle <Tab> 110
33 <Tab> 160
2 <Tab> 200
10 <Tab> 250
40 //
<Pick_Number_Cont>
<Weap_Num> 22 <Tab> 30
Pulse-Rifle <Tab> 110
41 <Tab> 160
4 <Tab> 200
5 <Tab> 250
20 //
<Weap_Num> 23 <Tab> 30
Machine-Pistol <Tab> 110
15 <Tab> 160
3 <Tab> 200
5 <Tab> 250
20 //
<Weap_Num> 24 <Tab> 30
Spartan-Shotgun <Tab> 110
22 <Tab> 160
2 <Tab> 200
10 <Tab> 250
30 //
<Pick_Number_Cont>
<Weap_Num> 25 <Tab> 30
MPMG-14 <Tab> 110
30 <Tab> 160
3 <Tab> 200
0 <Tab> 250
40 //
<Weap_Num> 26 <Tab> 30
APS.554-pistol <Tab> 110
18 <Tab> 160
4 <Tab> 200
5 <Tab> 250
15 //
<Weap_Num> 27 <Tab> 30
Q5-Bull-Pistol <Tab> 110
15 <Tab> 160
2 <Tab> 200
10 <Tab> 250
25 //
<Pick_Number_Cont>
<Weap_Num> 28 <Tab> 30
Blister-Charge <Tab> 110
45 <Tab> 160
1 <Tab> 200
2 <Tab> 250
1 //
<Weap_Num> 29 <Tab> 30
Explosive-Chrge <Tab> 110
60 <Tab> 160
1 <Tab> 200
4 <Tab> 250
5 //
<Weap_Num> 30 <Tab> 30
Plasma-Rifle <Tab> 110
56 <Tab> 160
4 <Tab> 200
5 <Tab> 250
15 //
<Pick_Number_Cont>
<Weap_Num> 31 <Tab> 30
Fusion-Cannon <Tab> 110
60 <Tab> 160
6 <Tab> 200
0 <Tab> 250
20 //
<Weap_Num> 32 <Tab> 30
Medic-Kit <Tab> 110
25 <Tab> 160
30 <Tab> 200
0 <Tab> 250
5 //
<Weap_Num> 33 <Tab> 30
Ghost-Cloak <Tab> 110
0 <Tab> 160
20 <Tab> 200
0 <Tab> 250
1 //
<Pick_Number_Cont>
<Weap_Num> 34 <Tab> 30
Paralyzer-Bomb <Tab> 110
0 <Tab> 160
20 <Tab> 200
0 <Tab> 250
5 //
<Weap_Num> 35 <Tab> 30
Tool-kit <Tab> 110
0 <Tab> 160
10 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 36 <Tab> 30
Data-Disk <Tab> 110
0 <Tab> 160
5 <Tab> 200
0 <Tab> 250
1 //
<Pick_Number_Cont>
<Weap_Num> 37 <Tab> 30
Nav-Chip <Tab> 110
0 <Tab> 160
1 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 38 <Tab> 30
Holo-disk <Tab> 110
0 <Tab> 160
1 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 39 <Tab> 30
Halo-Charge <Tab> 110
55 <Tab> 160
20 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 40 <Tab> 30
Blister-Bomb <Tab> 110
40 <Tab> 160
2 <Tab> 200
10 <Tab> 250
1 //
<Weap_Num> 41 <Tab> 30
Bug-Zapper <Tab> 110
0 <Tab> 160
1 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 42 <Tab> 30
Dead-Flies <Tab> 110
0 <Tab> 160
1 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 43 <Tab> 30
Boog <Tab> 110
0 <Tab> 160
10 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 44 <Tab> 30
Shovel <Tab> 110
0 <Tab> 160
5 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 45 <Tab> 30
Metal-Detector <Tab> 110
0 <Tab> 160
5 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 46 <Tab> 30
Hover-Engine <Tab> 110
0 <Tab> 160
20 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 47 <Tab> 30
Money <Tab> 110
0 <Tab> 160
1 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 48 <Tab> 30
Digger-Fuel <Tab> 110
0 <Tab> 160
1 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 49 <Tab> 30
Sceptre <Tab> 110
0 <Tab> 160
2 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 50 <Tab> 30
Battery <Tab> 110
0 <Tab> 160
10 <Tab> 200
0 <Tab> 250
1 //
<Weap_Num> 51 <Tab> 30
Trans-Belt <Tab> 110
0 <Tab> 160
5 <Tab> 200
0 <Tab> 250
1 //
<Pick_Number_Cont>
<Show_File_Again>